STATS
Icon | Term | Description |
---|---|---|
![]() | Strength (STR) | Increases attack power and critical damage |
![]() | Vitality (VIT) | Increases HP, Stamina, Defense, and Recovery |
![]() | Intelligence (INT) | Increases attack power and critical damage |
![]() | Mind (MND) | Increases attack power and recovery |
![]() | Dexterity (DEX) | Increases attack power and critical hit-rate |
![]() | Health (HP) | Increases Max. HP Value |
![]() | Stamina (ST) | Increases Max. ST Value |
![]() | Attack (ATK) | Increases attack power |
![]() | Critical Rate (CRT) | Increases critical-rate |
![]() | Defense (DEF) | Increases defense |
![]() | Healing | Increases amount of health healed |
![]() | Evasion | Increases the evasion distance |
![]() | Health Recovered on Rescue | Increases HP Recovered when rescued by another player. |
![]() | Ultimate Cooldown Reduction | Reduces Ultimate Skill cooldowns |
![]() | Luno | BLUE PROTOCOL’s in-game currency |
![]() | Glory Coins | BLUE PROTOCOL’s in-game currency |
GAME TERMS
Icon | Term | Description |
---|---|---|
![]() | Damage Per Second (DPS) | DPS is reference to the amount of damage one does during a short period of time |
![]() | Damage Over Time (DOT) | DOT is reference to certain skills causing damage over a period of time |
![]() | Hate | Hate is used to describe when a monster focuses its attention and attacks on a single target. It can be gained by entering a monster’s hate radius or attacking a pack of monsters |
![]() | Hate-Radius | The area around a monster that, if entered, will alert it off another’s presence, causing the monster to attack |
![]() | Battle Imagine | A skill that boosts your passive stats and can act as an active skill in the hotbar |
![]() | Inner Imagine | Equipment that is used in place of armor and boosts your passive stats |
![]() | Mount Imagine | A mount that can be rode to traverse the world. It increases your movement speed and is a lot faster than running |
Field | The area shared by all players residing in the same channel | |
![]() | Dungeon | An enclosed area which can only be cleared by defeating the dungeon boss in the time limit |
![]() | Raid | A large group/party of 40 players gathered to defeat a Raid Boss |
![]() | Arena | A wave based area where monsters continuously spawn until all enemies are defeated (in a time limit) |
![]() | AF | Short for the class Aegis Fighter |
![]() | TS | Short for the class Twin Striker |
![]() | SC | Short for the class Spell Caster |
![]() | BA | Short for the class Blast Archer |
![]() | HS | Short for the class Heavy Smasher |