Twin Striker is a melee DPS class equipped with two powerful axes. A class which deals constant damage and has skills which keep them alive as long as they deal damage.
The class will have a combo meter that awards the character bonus damage for every successful attack. Combo meter is X%/130% bonus damage.
Attack
Critical Chance
Critical Damages
158
6%
46%
Defense Power
Recovery Power
62
61
Defense Power
Recovery Power
62
61
Chain attack, the 4th attack deals additional damage and applies a damage reduction debuff on the enemy.
Shielding skill to block incoming damage until Endurance hits “0”. You can activate counter mode by clicking Left Click while holding up the shield.
(10 sec cooldown)
Launch a rotating slash attack in a wide area in front of you.
(8 sec cooldown)
Launches a fire spinning attack that can be charged up to 3 times.
(6 sec cooldown)
Attack enemies by leaping forward and land on ground.
(6 sec cooldown)
Make an attack by jumping and hitting the ground that can be used up to 3 times in a row. Fire type attack.
(15 sec cooldown)
Make a forward, two side-by-side attack in a wide area.
(12 sec cooldown)
Throws slashes of fire attacking enemies. The combo increases depending on the charge level.
(30 sec cooldown)
Allow you to absorb HP when you inflict damage to enemies.
(30 sec cooldown)
Grants Super Armor status for a fixed time. (You won’t be staggered when you get hit by enemies in this state).
(60 sec cooldown)
Rushes towards the enemy and rises in the air. Whirl and send the enemy back to the ground.
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