![Blue Protocol Terminology](https://b2959276.smushcdn.com/2959276/wp-content/uploads/2019/11/news-post-2.jpg?lossy=2&strip=1&webp=0)
Blue Protocol Terminology
Introduction
Learn here about some of the most important terminology which is used in the Blue Protocol world. By understanding these concepts, it will help increase your in-game knowledge to be ready to tackle any content which the game has to offer.
Stats
Icon
Term
Description
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Max.-STR-UP.png?lossy=2&strip=1&webp=0)
Strength (STR)
Increases attack power and critical damage
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Max.-VIT-UP.png?lossy=2&strip=1&webp=0)
Vitality (VIT)
Increases HP, Stamina, Defense, and Recovery
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Max.-INT-UP.png?lossy=2&strip=1&webp=0)
Intelligence (INT)
Increases attack power and critical damage
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Max.-MND-UP.png?lossy=2&strip=1&webp=0)
Mind (MND)
Increases attack power and recovery
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Max.-DEX-UP.png?lossy=2&strip=1&webp=0)
Dexterity (DEX)
Increases attack power and critical hit-rate
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Max.-HP-UP.png?lossy=2&strip=1&webp=0)
Health (HP)
Increases Max. HP Value
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Max.-ST-UP.png?lossy=2&strip=1&webp=0)
Stamina (ST)
Increases Max. ST Value
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Max.-ATK-UP.png?lossy=2&strip=1&webp=0)
Attack (ATK)
Increases attack power
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Max.-CRT-UP.png?lossy=2&strip=1&webp=0)
Critical Rate (CRT)
Increases critical-rate
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Max.-DEF-UP.png?lossy=2&strip=1&webp=0)
Defense (DEF)
Increases defense
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Max.-Resilience-UP.png?lossy=2&strip=1&webp=0)
Healing
Increases amount of health healed
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Evasion-Distance-UP.png?lossy=2&strip=1&webp=0)
Evasion
Increases the evasion distance
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/HP-Amount-On-Rescue-UP.png?lossy=2&strip=1&webp=0)
Health Recovered
on Revive
Increases HP Recovered when rescued by
another player.
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Ultimate-Skill-Cooldown-Reduction.png?lossy=2&strip=1&webp=0)
Ultimate Cooldown Reduction
Reduces Ultimate Skill cooldowns
Game Terms
Icon
Term
Description
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Hate.png?lossy=2&strip=1&webp=0)
Hate
Hate is used to describe when a monster focuses its attention and attacks on a single target. It can be gained by entering a monster’s hate radius or attacking a pack of monsters.
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Hate-Radius.png?lossy=2&strip=1&webp=0)
Hate-Radius
The area around a monster that, if entered, will alert it off another’s presence, causing the monster to attack.
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Battle-Imagine.png?lossy=2&strip=1&webp=0)
Battle Imagine
A skill that boosts your passive stats and can act as an active skill in the hotbar.
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Inner-Imagine.png?lossy=2&strip=1&webp=0)
Inner Imagine
Equipment that is used in place of armor and boosts your passive stats.
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Mount-Imagine.png?lossy=2&strip=1&webp=0)
Mount Imagine
A mount that can be rode to traverse the world. It increases your movement speed and is a lot faster than running.
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/UI_IconQuest_Dungeon.png?lossy=2&strip=1&webp=0)
Dungeon
An enclosed area which can only be cleared by defeating the dungeon boss in the time limit.
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/UI_Map_73.png?lossy=2&strip=1&webp=0)
Raid
A large group/party of 40 players gathered to defeat a Raid Boss.
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/arena1.png?lossy=2&strip=1&webp=0)
Arena
A wave based area where monsters continuously spawn until all enemies are defeated.
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Aegis-Fighter-1.png?lossy=2&strip=1&webp=0)
AF
Short for the class Aegis Fighter
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Twin-Striker-1.png?lossy=2&strip=1&webp=0)
TS
Short for the class Twin Striker
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Spell-Caster-1.png?lossy=2&strip=1&webp=0)
SC
Short for the class Spell Caster
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Blast-Archer-1.png?lossy=2&strip=1&webp=0)
BA
Short for the class Blast Archer
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/HS.png?lossy=2&strip=1&webp=0)
HS
Short for the class Heavy Smasher
Currencies
Icon
Term
Description
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/Luno.png?lossy=2&strip=1&webp=0)
Luno
Main in-Game currency.
![](https://b2959276.smushcdn.com/2959276/wp-content/uploads/UI_CmnGC.png?lossy=2&strip=1&webp=0)
Glory Coins
Currency used to buy cosmetics. (Obtainable through raids.)